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WiiWare, EXKLUSIVT: intervju med Bloober Team!

för att en bloob ser ut så
Ja det lönar sig att vara tjatig, efter ett par försök fick jag napp och kan nu publicera en exklusiv intervju för er här på loading, angående 2 spel under utveckling till WiiWare gjorda av Bloober Team.
Kom iaf i kontakt med en person som kort sagt sysslar med "Creative Stuff", som denne så fint själv uttryckte det, på Bloober Team.
Om Bloober Team: Ett relativt nytt utvecklingsteam som enbart gör spel åt Nintendo, för närvarande har de 2 WiiWare spel och 1 som kommer till Wii såväl som DS under utveckling.
Varför just Bloober Team: Ett mindre företag är givetvis enklare att komma i kontakt med, men mestadels pga intressanta spel.

Last Flight

Rolling Bloobs
Rolling Bloobs
Last Flight
Jepp, dessa 2 spel kommer intervjun att handla om. Heh, även om den första innehöll väldigt korta svar så kom det faktiskt fram en hel del, mestadels avslöjat av mig då, och konfirmerat av dem ;)
Rolling Bloobs:
Loading.se: I've only seen one screen of this game, showing Stage 4. To the left you find what seems to be the game board(?) and to the right the things you got to work with(?). Gonna start from the right, I dunno if it's just me but it very much looks like an vinyl player, which makes me think this puzzle game has something to do with music, now don't prove me wrong please, but if you do, do tell what the rigth part is about.
"creative stuff": You have right :)
L: And over to the left. In my world your game works like this, you scratch on the right side and the world on the plate will start moving and that somehow is the game. But since I'm not the developer I think it's best to just ask you guys, what is it?
CS: You found your answer. This is exactly what you have to do in Rolling Bloobs.
L: Can you tell us anything more about the game, multiplayer, online features etc.
CS: Not yet - wait for GC Leipzig for more info.
L: And ofc, release date?
CS: This year - we hope.
Last Flight:
L: Now over to Last Flight. As with Rolling Bloobs so far only one screen. Clearly shows this is going to be a very brutal and bloody game. You aren't concern that Nintendo maybe will tune down the violence in the game?
CS: Last Flight is typical slasher but you will not fight with the people.
L: So you're stuck on a plane with lots and lots of zombies. Can you tell us anything more about the plot?
CS: Larry Adelman is a 38-year-old American travelling to Europe to write books about cuisines of the world (he is a culinary critic). Short, chubby and bald man distinguishes himself by a sharp language and black sense of humour. At the same time, he has an optimistic attitude to life, which makes him able to stay calm and have hope in even the most difficult situation.
On the same plane, sitting next to Larry, is Anna; wearing a mourning, yet sexy dress. She is a 30-year-old beautiful Romanian girl, travelling to her country to bury her father (resting now in the coffin in the cargo hatch). In the opening we can see Larry chatting and joking with Anna, seemingly coming to like each other.
As a result of strong turbulences, Anna’s father body falls out of the coffin. It turns out he was not quite dead – he is a vampire. This sudden event makes Jan (that is his name) awake and hungry after being asleep – unnoticed, he starts attacking the passengers of the plane. The plague of vampirism spreads quickly. The only person knowing how to deal with it is Anna, as she turns out to be a specialist in tracking vampires. The situation forces her to make Larry a quick course in this field.
L: I like the comic style of the game, works really great with the brutal style, was this something you wanted to do from the begning or something that came up on the way, seing most really bloody and brutal games are just realistic looking?
CS: It was our idea from the start of working. Glad you liked it :)
L: Can you tell us something about the gameplay?
CS: Not yet - wait for GC Leipzig.
L: How much will this game cost?
CS: Price for Last Flight isn't set yet. We will try to give the best price for Last Flight.
L: So, when will we be trapped on a plane with all those zombies?
CS: we hope that in Q1 2009.
Så, lite mer kött på benen fick vi iaf, även om dom var ganska intetsägande angående själva spelmekaniken, Leipzig!
Ja, så visade det sig att jag hade fel angående Last Flights fiender, vampyrer är det ju såklart!
Kommentarer

Assrocketq
Inte sett dessa spel innan, så det var kul att du fick upp mina ögon för dem! Ser itnressant ut, båda två, men framför allt det dära musikspelet.
Men ja, korta ner dina frågor? Ställ frågor som de inte kan svara ja eller nej på är ju en början.
Men fortsätt! Alla börjar ju någon gång liksom.
Men ja, korta ner dina frågor? Ställ frågor som de inte kan svara ja eller nej på är ju en början.
Men fortsätt! Alla börjar ju någon gång liksom.
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nmhbm • 17 jul 2008 0q
Rent spontant så har jag kommit fram till att jag i framtiden ska ha fler men kortare frågor.
En iaktagelse är väl även att mailkontakt knappast är bästa sättet att intervjua någon, vilket dock knappast kom som en chock.